The grammar and meaning of the ground truth files is as follows: % the whole file FILE -> FRAMELIST % a list of frame descriptions FRAMELIST -> FRAME FRAMELIST -> FRAMELIST FRAME % a frame description FRAME -> frame NAME FID ibl IBLIST eibl gbl GBLIST egbl eframe % a video sequence name NAME -> character string with no blanks % the frame number FID -> an integer % a list of individual boxes IBLIST -> IBLIST -> IBLIST IB % a list of group boxes GBLIST -> GBLIST -> GBLIST GB % an individual box description IB -> ib IID IC IR IW IH IO IASL IFLAGL eib % individual box ID IID -> an integer % IR, IC - row and column of center of individual box IC -> an integer IR -> an integer % IH, IW - height and width of individual box IW -> an integer IH -> an integer % IO - main axis orientation [0..179] degrees IO -> an integer % IASL - state flag list IASL -> IASL -> IASL IAS IAS -> ap % appear | di % disappear | o % occluded | in % inactive | ac % active | wk % walking | r % running % IFLAGL - scenario flag list PROB -> a floating point probability in [0.0...1.0] IFLAGL -> IFLAGL -> IFLAGL IFLAG IFLAG -> f PROB % fighter role | br PROB % browser role | lv PROB % left victim role | lg PROB % leaving group role | wr PROB % walker role | lo PROB % left object role | m PROB % moving situation | is PROB % insactive situation | bsi PROB % browsing situation | bsc PROB % browsing scenario | im PROB % immobile scenario | wg PROB % walking scenario | dd PROB % drop down scenario | pi PROB % immobile event % a group box description GB -> gb GID GC GR GW GH GO gibl GMEML egibl GASL GFLAGL egb % group box ID GID -> an integer % GR, GC - row and column of center of group box GC -> an integer GR -> an integer % GH, GW - height and width of group box GW -> an integer GH -> an integer % GO - main axis orientation [0..179] degrees GO -> an integer % GMEML - List of group members GMEML -> GMEML -> GMEML IID % GASL - group state flag list GASL -> GASL -> GASL GAS GAS -> ap % appear | d % disappear | i % inactive | ac % active | mo % movement % GFLAGL - scenario flag list PROB -> a floating point probability in [0.0...1.0] GFLAGL -> GFLAGL -> GFLAGL GFLAG GFLAG -> f PROB % fighters role | me PROB % meeters role | w PROB % walkers role | gf PROB % fighting situation | gmo PROB % moving situation | gme PROB % meeting situation | s PROB % split up situation | gi PROB % inactive situation | glv PROB % leaving victim situation | glo PROB % leaving object situation | fsc PROB % fighting scenario | mes PROB % meeting scenario | ls PROB % leaving object scenario | fst PROB % fight start event | fe PROB % fight end event | fv PROB % left victim event